Sandbox Mania

Subhang Smararjit

Event Head


Overview

Theme: "Target Elimination: Accuracy, Aim, and Action in the Red Zone"

Step into the Red Zone and prove your skills in this high-intensity combat challenge. Survive waves as difficulty spikes. Code a high-speed shooting game to neutralize incoming enemies before the screen is overwhelmed.

Prelim Rules

  • Design and code an original game in Scratch 3.0 based on the theme.

  • Project must be created entirely within the Scratch editor.

  • Plagiarism, including remixed projects or uncredited scripts, leads to disqualification.

  • Game must have a start, core mechanic, and end, demonstrating advanced logic.

  • Submit Scratch project as a file and create a 2-minute video explaining core mechanics and code logic.

Final Rules

  • The top 5 teams from the preliminary round will qualify for the final stage.

  • At the commencement of the round, all teams will be assigned their topics on 2nd May 2026.

  • Each team will be allotted 120 minutes to design and develop a functional game prototype in accordance with the assigned theme.

  • All participants must strictly follow the instructions of the coordinators throughout the event.

  • The judges' decisions will be final and binding on all participants.

Judgement Criteria

  • Relevance to the topic

  • Originality and Creativity

  • Gameplay and Mechanics

  • UX and Interface

Overview

Theme: "Target Elimination: Accuracy, Aim, and Action in the Red Zone"

Step into the Red Zone and prove your skills in this high-intensity combat challenge. Survive waves as difficulty spikes. Code a high-speed shooting game to neutralize incoming enemies before the screen is overwhelmed.

Prelim Rules

  • Design and code an original game in Scratch 3.0 based on the theme.

  • Project must be created entirely within the Scratch editor.

  • Plagiarism, including remixed projects or uncredited scripts, leads to disqualification.

  • Game must have a start, core mechanic, and end, demonstrating advanced logic.

  • Submit Scratch project as a file and create a 2-minute video explaining core mechanics and code logic.

Final Rules

  • The top 5 teams from the preliminary round will qualify for the final stage.

  • At the commencement of the round, all teams will be assigned their topics on 2nd May 2026.

  • Each team will be allotted 120 minutes to design and develop a functional game prototype in accordance with the assigned theme.

  • All participants must strictly follow the instructions of the coordinators throughout the event.

  • The judges' decisions will be final and binding on all participants.

Judgement Criteria

  • Relevance to the topic

  • Originality and Creativity

  • Gameplay and Mechanics

  • UX and Interface

LiveWire 2026